Module obj
source code
This page is in the table of contents. The obj.py script is an import
translator plugin to get a carving from an obj file.
An example obj file is box.obj in the models folder.
An import plugin is a script in the interpret_plugins folder which has
the function getCarving. It is meant to be run from the interpret tool.
To ensure that the plugin works on platforms which do not handle file
capitalization properly, give the plugin a lower case name.
The getCarving function takes the file name of an obj file and returns
the carving.
From wikipedia, OBJ (or .OBJ) is a geometry definition file format
first developed by Wavefront Technologies for its Advanced Visualizer
animation package: http://en.wikipedia.org/wiki/Obj
The Object File specification is at:
http://local.wasp.uwa.edu.au/~pbourke/dataformats/obj/
An excellent link page about obj files is at:
http://people.sc.fsu.edu/~burkardt/data/obj/obj.html
Date:
$Date: 2008/21/04 $
Author:
Enrique Perez (perez_enrique@yahoo.com)
License:
GNU Affero General Public License
http://www.gnu.org/licenses/agpl.html
|
addFacesGivenText(objText,
triangleMesh)
Add faces given obj text. |
source code
|
|
|
getFaceGivenLine(line,
triangleMesh)
Add face given line index and lines. |
source code
|
|
|
getCarving(fileName='
' )
Get the triangle mesh for the obj file. |
source code
|
|
|
getVertexGivenLine(line)
Get vertex given obj vertex line. |
source code
|
|
|
__credits__ = ' Nophead <http://hydraraptor.blogspot.com/>\nArt ...
|
|
__package__ = ' fabmetheus_utilities.fabmetheus_tools.interpret ...
|
__credits__
- Value:
''' Nophead <http://hydraraptor.blogspot.com/>
Art of Illusion <http://www.artofillusion.org/> '''
|
|
__package__
- Value:
' fabmetheus_utilities.fabmetheus_tools.interpret_plugins '
|
|