Package fabmetheus_utilities :: Package fabmetheus_tools :: Package interpret_plugins :: Module obj
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Module obj

source code

This page is in the table of contents. The obj.py script is an import translator plugin to get a carving from an obj file.

An example obj file is box.obj in the models folder.

An import plugin is a script in the interpret_plugins folder which has the function getCarving. It is meant to be run from the interpret tool. To ensure that the plugin works on platforms which do not handle file capitalization properly, give the plugin a lower case name.

The getCarving function takes the file name of an obj file and returns the carving.

From wikipedia, OBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package: http://en.wikipedia.org/wiki/Obj

The Object File specification is at: http://local.wasp.uwa.edu.au/~pbourke/dataformats/obj/

An excellent link page about obj files is at: http://people.sc.fsu.edu/~burkardt/data/obj/obj.html


Date: $Date: 2008/21/04 $

Author: Enrique Perez (perez_enrique@yahoo.com)

License: GNU Affero General Public License http://www.gnu.org/licenses/agpl.html

Functions [hide private]
 
addFacesGivenText(objText, triangleMesh)
Add faces given obj text.
source code
 
getFaceGivenLine(line, triangleMesh)
Add face given line index and lines.
source code
 
getCarving(fileName='')
Get the triangle mesh for the obj file.
source code
 
getVertexGivenLine(line)
Get vertex given obj vertex line.
source code
Variables [hide private]
  __credits__ = 'Nophead <http://hydraraptor.blogspot.com/>\nArt...
  __package__ = 'fabmetheus_utilities.fabmetheus_tools.interpret...
Variables Details [hide private]

__credits__

Value:
'''Nophead <http://hydraraptor.blogspot.com/>
Art of Illusion <http://www.artofillusion.org/>'''

__package__

Value:
'fabmetheus_utilities.fabmetheus_tools.interpret_plugins'